Urban Color studies
Saturday, August 08, 2009
Friday, August 07, 2009
Monday, August 03, 2009
Attitude of gratitude
Labels:
Attitude of gratitude,
receiveing
Sunday, August 02, 2009
Friday, July 31, 2009
Arboretum color studies
Didn't get to bed till about 3:00 last night but I told myself I would force myself up in the morning before it gets to hot and go do a little painting outside. So here are some gouache color studies in the cool morning. Now I need a nap.
Labels:
gouache color studies
Wednesday, July 29, 2009
Strange long hot day.
Today in Seattle we broke some heat records. It got up to 105 in my part of town, granted most people around here don't have AC and I am one of them. It's 97 right now in my house and I have two fans kicked on high blowing warm air on me, AWESOME! On Top of that it's been a very trying crazy sort of day. One of those days that produces major changes in ones life. But amidst all the turmoil I did these concept sketches, which seems all to fitting to my life right now.
Thursday, July 16, 2009
From the Deck
Painted this one from the deck of my brothers house, I planned on doing more but the BBQ took hold.
Monday, July 13, 2009
Sunday, July 12, 2009
Unused.
I know some people that have a huge list of games they have worked on that never made it to the store shelf. It's always a bummer especially when it comes to the resume.
A lot of games get cut by the publisher or the game studio is so mismanaged and in turn poorly executed project getting it canned.
This was from such a project. In the beginning the game concept was clean and simple with plenty of room for game play depth. I only ended up working on it for the demo to pitch to publishers but once it got sign I soon found a new job and avoided, what seems like now it's inevitable fate.
Style wise it was going to be fun and funky. these are some textures and a little concept that were for the demo.
I know some people that have a huge list of games they have worked on that never made it to the store shelf. It's always a bummer especially when it comes to the resume.
A lot of games get cut by the publisher or the game studio is so mismanaged and in turn poorly executed project getting it canned.
This was from such a project. In the beginning the game concept was clean and simple with plenty of room for game play depth. I only ended up working on it for the demo to pitch to publishers but once it got sign I soon found a new job and avoided, what seems like now it's inevitable fate.
Wednesday, July 08, 2009
Friday, July 03, 2009
Sunday, June 28, 2009
WATER LILY


digital panting that I planned to tighten up and finish , but then I moved on to something else. When I circled back to work on it again, there was no desire.
Bah! Should have stoked the fire while it was still burning with this one.
Labels:
water lily
Wednesday, June 24, 2009
Monday, June 22, 2009
Sunday, June 21, 2009
Saturday, June 20, 2009
Monday, June 15, 2009
Sunday, June 07, 2009
Saturday, June 06, 2009
Wednesday, June 03, 2009
Sunday, May 31, 2009
Friday, May 29, 2009
Thursday, May 28, 2009
Sunday, May 24, 2009
Friday, May 22, 2009
Tuesday, May 05, 2009
Sunday, April 26, 2009
Tuesday, April 21, 2009
Saturday, April 18, 2009
Sunday, April 05, 2009
Thursday, April 02, 2009
Subscribe to:
Posts (Atom)


































